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About Digital Art / Professional Official Beta Tester Maddy Taylor Kenyon25/Female/United States Recent Activity
Deviant for 7 Years
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Maddy's Tips: Building a Strong Portfolio

After receiving a few emails asking for portfolio feedback and general advice, I decided to write a small list of tips that can help a student, graduate, or aspiring artist create a portfolio that game studios will want to look at.

Degree ≠ Job. A lot of studios don't look in a resume for where you went to school. The first thing they're interested in the quality of work in your portfolio. If you have the skills, then you probably have the job!

Do more than homework. Lot's of college students get turned down by studios because they give them a portfolio that only has school work in it. Studios look for people that create more outside of class. It can range anywhere from fan art to designing your own characters.

Get on the forums. Stay active on the game art forums like Polycount and GameArtisans. Post your work and speak with other aspiring game artists and professionals all over those sites. Lots of studios go to there first to scout for new talent (it's how I got both of my jobs) and you will make tons of connections that could secure your future in the games industry.

Take critique. Always look for and apply critique on your work (especially if feedback is coming from artists with a higher skill level!) It's the only way to learn and ultimately grow as an artist.

Be specific. Having a large range of styles in your portfolio is fun to look at, but isn't that great for hiring. Studios look for artists with specific strengths in the look and style of the type of games they create. Such as realistic, normal mapped army men and weapons if you want to work on Call of Duty, or creating low poly, hand painted textures for characters like in League of Legends or World of Warcraft. The more specific you are, the more a studio will see you fit.

Stay up to date. Studios update their software frequently, so it's great to learn new tools and tricks often so that you're doing more art and less technical tweaks during your day.

Be willing to be temporary. If a studio offers you a temporary position, take it. The sooner you can get your foot in the door, the sooner you will always have that door open to you (you might even be hired on full time!)

Be inspired. Create an "inspiration" folder on your computer or Pinterest and fill it with art that inspires you. It'll help keep you motivated and organize any references you collect for your own work.

Create every day. The more you do art, the better and more efficient you'll get (even if it's only an hour a day.)

Stay positive, practice, and make art!


P.S. If you want to read about my personal journey into games, check out my entry here! ->…


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:iconindie-projects: :iconadventure-time-rocks: :iconadventuretimefanart: :icongame-makers-group: :icongame-artwork: :iconzbrushrush: :iconlowpolypix: :iconleagueoflegends: :iconconceptworld: :icongame-art: :iconzbrushers-guild: :icon3d-characters:

See my most recent work on Twitter or Instagram!

Journal Entry: Mon Jan 18, 2016, 6:27 PM
Hey guys!

I've been doing a lot of artwork outside of DA, but I don't feel that it's quality is worth posting here. If you're interested in following my work in progress pieces or sketches, you can see this work on my Twitter or Instagram accounts. 

Other than that, I'll be having some more work to share soon regarding my game project, LoL and a sculpt of Sans from Undertale that I'll be 3d printing! Undertale- Sans icon 


  • Mood: Happy


MissMaddyTaylor's Profile Picture
Maddy Taylor Kenyon
Artist | Professional | Digital Art
United States

:star:Check out the indie game I'm working on called Blubber Busters!:star:

Email : ArtStation : LinkedIn : Instagram

Not available for freelance or commissions.

I'm a 3D Character Artist at Riot Games and a Co-Founder of Thar Be Monsters. I've been in the games industry since 2011. I began working in 3D in the summer of 2009 and since then, I've been practicing to push my skills to the limit as a professional artist.

I have a journal with more info about my journey into the games industry here!

:iconsstrikerr: - Hubby's work <33


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CheloStracks Featured By Owner Oct 13, 2015  Hobbyist Digital Artist
Thanks for the watch~ :happybounce:
(1 Reply)
LordMaverick Featured By Owner Sep 30, 2015  Hobbyist General Artist
Happy Birthday!!
(1 Reply)
PoisonedHeart777 Featured By Owner Sep 30, 2015  Hobbyist Digital Artist
Happy Birthday Eating Collection.6 
(1 Reply)
Prywinko Featured By Owner Sep 30, 2015  Professional Digital Artist
Happy Birthday!birthday cake 
(1 Reply)
Skylarc88 Featured By Owner Sep 30, 2015  Professional Digital Artist
Happy birthday Maddy :) have a wonderfull day and wish you lots of luck with your new projects/kickstarter
(1 Reply)
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