Awesome work! How do you get such clean creases like in Annie's hair and dress? Do u build that in the low-poly? Usually when I try to make creases like that they end up pretty messy and with a lot of "smudges" around the curve.
Thanks! This is all started mainly from dynamesh (except Annie's body). I use the damn standard brush and use clay polish to clean up the edges. Hope that helps!
Do these sculpts ever get used in the game? Because these would be great if there ever was an updated graphics engine. I could see normal maps and the like applied.